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Das Team von Board Game Arena

  Sourisdudesert
Let's be serious: it's a game.
  Een
Do you mean rules have to be explained _before_ playing?
  DrClick
- Place the board in the center of the table. -
Is the - Once upon a time - for boardgames.
  Draasill
It does not matter whether you win or lose, what matters is whether I win or lose !
  xate
as the sign says, i will literally cook for board games! i love gaming and cooking- both things you can do with friends.
  Archduke
Rashly grab a demo for tabletop play (9)

Community-Moderatoren

  Puha
Just an apple.
  Gilbert of Talagbar
Sorry but my internet connection is going on and off, so I prefer turn based tables and/or turn based tournaments.
  The Cereal Killer
Power Resides Where Men Believe It Resides.
  kuung
Hey, sit down and let's play a game!

Spieleentwickler

  ufm
Entwickelte Spiele: Pyrga, La Marche du Crabe, Pier 18, Hoola, Bahama Taxi, Regidice, Narabi, Heckin Hounds, Tumbleweed, Regicide, Twin Palms, Ice and the Sky, Pente, Baby Dinosaur Rescue, Yaniv, Art Thief, Roppyakken, Sevens, Seikatsu, Fruit Picking, Go Fish, Minhwatu, Gomoku, Coupell
A floating octopus adorabilis
  stefano
Entwickelte Spiele: Samarkand, Morocco, Queens & Kings ...A Checkers Game, Tagiron, BuyWord, Rainbow, Senshi, Tinners' Trail, Can't Stop Express, The Mother Road: Route 66, Verona Twist, Sushi Go Party!, Mercado de Lisboa, Zooloretto, Herooj, Little Factory, Pyramid Poker, Kohle, Kies und Knete, Balloon Pop!, For the King (and Me), Guile, Dice Theme Park
  Victoria_La
Entwickelte Spiele: Kingdomino, Hive, Century: Die Gewürzstraße, Lewis & Clark, Eminent Domain, Isaac, Tapestry, Russian Railroads, Signorie, Kabaleo, Patchwork, Nippon, Khronos, Dungeon Petz, Dragon Line, Origin, Eminent Domain: Microcosm, Madeira, Ultimate Railroads, Schiffe versenken - Bleistift und Papier
Developed BGA adaptations for: Madeira, Nippon, Russian Railroads, Lewis & Clark, Isaac, Origin, Battleships, Signorie, Khronos, Eminent Domain, Dungeon Petz.

Maintaining: Hive, Dragon Line.
  Tisaac
Entwickelte Spiele: Santorini, Welcome To..., Number Drop, Suleika, Concept, Simplicity, Papayoo, Wasserkraft, Die Crew, Agricola, Alhambra, Memoir '44, Yin Yang, Nidavellir, Equinox, Kingdom Builder, BANG!, Die Crew: Mission Tiefsee
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...

Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
  MarkSteere
Entwickelte Spiele: Dodo, Hex-Raus!, Impasse, Gopher, Rive, Hadron, Icebreaker, Fractal, Zola, Redstone, Silo, Cephalopod, Herd
Think outside the shrinkwrap.

My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.

Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.

Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.

My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.

Most developers were indifferent to my pleas for assistance. A small percentage grudgingly helped. A tiny percentage enthusiastically helped. One was a POS. But overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.

The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.

To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the finite abstract, is the highest form of a game.

Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.

There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.

I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.

Mark Steere Games chat: https://discord.gg/ukXZfJrPRE
  apollo1001
Entwickelte Spiele: Buttons, Potion Explosion, Mühle, Veletas, Keyflower, Exploration: Warzone, Carcassonne, Mammalath, Tapestry, Sapiens, Happy City
  thoun
Entwickelte Spiele: Nicodemus, Get on Board: New York & London, King of Tokyo, Punktesalat, Conspiracy, Noah, Sea Salt & Paper, Glow, MOW, Azul, Kleine Völker, großer Garten
BGAddict
  lordalx
Entwickelte Spiele: Splendor, CATAN - Das Spiel, Res Arcana, 7 Wonders Architects, Krosmaster Blast, Living Forest, Krosmaster Arena, Stella, Lost Explorers, Next Station: London
  vincentt
Entwickelte Spiele: Nidavellir, Memoir '44, Die Baumeister: Antike, Equinox, Dice Forge, Die Crew: Mission Tiefsee, Die Baumeister: Mittelalter, Number Drop, Agricola, Wasserkraft
Let's roll :)
  Mogri
Entwickelte Spiele: Blue Skies, Arctic Scavengers, Geschenkt ... ist noch zu teuer!, Gaia Project, PARKS, Space Station Phoenix, Art Decko, Eine wundervolle Welt, Beyond the Sun, Jump Drive
Developer of Gaia Project, PARKS, Space Station Phoenix, and other BGA adaptations. Send me a message if you're looking to adapt your game!
  pikiou
Entwickelte Spiele: Tournay, Die Paläste von Carrara, Quoridor, Quantum, Time Masters, Sobek, Metromania, Gear & Piston, Lords of Xidit
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
  A-dam
Entwickelte Spiele: Penny Press, Medo, Hypnosia, Marram, Yahtzee, Circle of Life, The King's Guild, Blooms, Mattock
  Mistergos
Entwickelte Spiele: Die Crew, Chakra, Trekking the World, Clash of Decks, Room 25, Trek 12, Rallyman: GT, Super Fantasy Brawl
  Kayvon
Entwickelte Spiele: Gaia Project, PARKS, Space Station Phoenix, Art Decko, Eine wundervolle Welt, Monster Factory, Jump Drive, Arctic Scavengers
I develop games on BGA!

If you're a publisher looking for a slick implementation, send me a message.
  darhf
Entwickelte Spiele: Stella, Lost Explorers, Next Station: London, Splendor, CATAN - Das Spiel, Res Arcana, 7 Wonders Architects, Living Forest
  DrKarotte
Entwickelte Spiele: Big Time Soccer, Ice Cold Ice Hockey, Sapiens, Stir Fry Eighteen, GORami, Skat, The Ruhr: A Story of Coal Trade, Solo
Stets auf der Suche nach frischem Löwenzahn...
  hersh
Entwickelte Spiele: Auf den Spuren von Marco Polo, La Granja, Dragon Castle, Tiny Farms, For Sale, Chocolate Factory, Marco Polo II: Im Auftrag des Khan
  Volker78
Entwickelte Spiele: Elfenland, Rage, El Grande, Haiclue, Thurn und Taxis, Land unter, Pingimus
  VinceS
Entwickelte Spiele: Murus Gallicus, Piraten kapern, Spades, Verflixxt!, Connect6, HUGO Das Schlossgespenst, Hol's der Geier
  XCID
Entwickelte Spiele: Fai-Fo, Boomerang: USA, Road Trip Europa, Schrödinger's Cats, Boomerang: Australia, Imhotep, Lucky Numbers
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
  tilalilalou
Entwickelte Spiele: Im Wandel der Zeiten, Tzolk'in, Battle Sheep - Voll Schaaf, Kingdomino, Through the Ages: Eine neue Geschichte der Zivilisation, Not Alone
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
  LeSteffen
Entwickelte Spiele: Codex Naturalis, Carcassonne: Jäger und Sammler, Kami, Splito, Farm Club, Loco Momo
  Moof
Entwickelte Spiele: Betta, Blood Rage, Pandemie, Oriflamme, Jekyll vs. Hyde, Roll'n Bump
  Morgalad
Entwickelte Spiele: Veggie Garden, Takara Island, Diamant, Santorini, Taluva, Dragon Keeper: The Dungeon
Developer of:

INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
  tchobello
Entwickelte Spiele: Worldwide Tennis, Legends of Hellas, Egocentric World, Tichu, Dungeon Twister, Machiavelli
I can move move move any mooountaaaain
  stst
Entwickelte Spiele: Kalaha, Pylos, Nautilus, ONE, Go
  marcgenesis
Entwickelte Spiele: Djambi, Gaia, Celestia, Oh Hell!, Logger
  KuWizard
Entwickelte Spiele: BANG!, Mars Würfel, Just One, Simplicity
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)
I am a Russian living in Reading, UK. Would love to play some boardgames IRL!
  quietmint
Entwickelte Spiele: Santorini, Taluva, Coup, Hardback
  paramesis
Entwickelte Spiele: Carnegie, Off the Rails, Flügelschlag, New Frontiers
  BoltKey
Entwickelte Spiele: Bug, Die verlorenen Ruinen von Arnak, Draftosaurus, Squadro
Game designer (Project L, Snekagon), developer, mid-euro player.

My BGA projects:

Released: Draftosaurus, Lost ruins of Arnak

Beta: Squadro, Bug

Alpha: Snekagon,

Upcoming projects: Project L
  AmadanNaBriona
Entwickelte Spiele: Trick of the Rails, Im Jahr des Drachen, Die Dame und der Tiger (Türen), For-Ex
I am a collector with too many games on my Shelf of Shame.

I implement games for BGA as a hobby. I am currently working on Martin Wallace's Perikles.
  RicardoRix
Entwickelte Spiele: Detective Poker, Finity, Palace, Saint Poker
BGA developer & Abe wannabe:
Hello...Hello..............Follow me.....
  Woodruff
Entwickelte Spiele: Tock, Französisches Tarock, Innovation
Non non l'appelez pas ça s’ joue à 3 !
Bon c'est pas grave on va s’ démerder…
  Mizutismask
Entwickelte Spiele: Dobble, Get the MacGuffin, Just Desserts
  MGoulet
Entwickelte Spiele: Dungeon Roll, Wizard, 13 Indizien
BGA Developer of Dungeon Roll, 13 Clues and Wizard
  P C B
Entwickelte Spiele: Go Nuts for Donuts, Dragonwood, Chimera Station
  Galeelox
Entwickelte Spiele: Yokai, Almadi, Small Islands
  cpasbanal
Entwickelte Spiele: Burgle Bros., Luxor, Barbu
Developer of Barbu, Luxor, Harbour

Co-dev of Burgle Bros.
  bennygui
Entwickelte Spiele: Bärenpark, Die Insel der Katzen, Gold West
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats and Bärenpark.

Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé l'adaptation BGA de Gold West, The Isle of Cats (L'île des chats) et Bärenpark.
  wolmot
Entwickelte Spiele: Star Fluxx, Fluxx, Klaverjassen
  tsaunat
Entwickelte Spiele: Karawane, Butterfly, LAMA
Alaskan board game enthusiast.
  Ludovic
Entwickelte Spiele: Guildes, Bubblee Pop, Bombay
Un joueur :) .
  n_e_s_s_u_n_o
Entwickelte Spiele: Pugs in Mugs, Shifting Stones, Panic Lab
  vaanatomic
Entwickelte Spiele: Hive, Alveole
  fafa-fr
Entwickelte Spiele: Die Burgen von Burgund, Jump Gate
  Ginso
Entwickelte Spiele: BANG!, Tichu
  Inaofr
Entwickelte Spiele: Sankt Petersburg, Stone Age
  Quinarbre
Entwickelte Spiele: Colt Express, Die Arena von Tash-Kalar
  PC23
Entwickelte Spiele: Targi, Yahtzee
  bartoleo
Entwickelte Spiele: Viticulture, Clans of Caledonia
  ArchdukeDev
Entwickelte Spiele: Ein Fest für Odin, Crime Zoom: A Dirty Objective
  someguy590
Entwickelte Spiele: Troyes Dice, Rolled West
  docthib
Entwickelte Spiele: Great Western Trail, Dice Forge
  Andy_K
Entwickelte Spiele: Eruption, Nile
  JustinFernal
Entwickelte Spiele: Welcome To New Las Vegas, CuBirds
  ber00000
Entwickelte Spiele: Kabaleo, ToeShamBo
  Emanuele Ornella
Entwickelte Spiele: Soluna, Tea Time
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
  Marcuda
Entwickelte Spiele: Fleet, Sankt Petersburg
  suzannap
Entwickelte Spiele: Sheep Boom Bah, Quinque
  BROT42
Entwickelte Spiele: VektoRace, My Shelfie
  Lymon Flowers
Entwickelte Spiele: Medina, Downforce
We don't stop playing because we grow old; we grow old because we stop playing. - Shaw
  myriam9456
Entwickelte Spiele: SteamRollers, Fette Beute
  BaronFraser
Entwickelte Spiele: Crusaders: Thy Will Be Done, Automobiles
  Lunalol
Entwickelte Spiele: Space Empires: 4X, Unconditional Surrender! 2. Weltkrieg in Europa
  GTSchemer
Entwickelte Spiele: Strands, EKONOS
  shadowphiar
Entwickelte Spiele: Steam Works, Ponte del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
  leocaseiro
Entwickelte Spiele: Tic-Tac Match, Die Crew
Working my way to being an Alpha reviewer (up to 700+ games).

Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.

I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
  QWERTY_Already_Taken
Entwickelte Spiele: King of the Pitch, Penalty Challenge
  DargorX
Entwickelte Spiele: Castles of Caleira, Grand Bazaar
  w3r3wolv3s
Entwickelte Spiele: EVL, NXS
  Idsky
Entwickelte Spiele: Factum, Quantum
  Jimblefredberry
Entwickelte Spiele: Phat, Solo Whist
  galehar
Entwickelte Spiele: Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.
There's still a lot to do.
  arleq1
Entwickelte Spiele: Hanabi
  JumpMaybe
Entwickelte Spiele: 7 Wonders Duel
  bidulpik
Entwickelte Spiele: Backgammon
  T_Law
Entwickelte Spiele: Vier gewinnt
Favourite Games:

- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
  bmcfluff
Entwickelte Spiele: Lost Cities
  Harkle
Entwickelte Spiele: Bandido
  ophelopède
Entwickelte Spiele: Bandido
  BrianHanechak
Entwickelte Spiele: Koi-Koi
  kermitfrog
Entwickelte Spiele: Innovation
  Micah Stairs
Entwickelte Spiele: Innovation
  lordmcfuzz
Entwickelte Spiele: Innovation
I love innovation and am helping out on the expansion releases(plus graphics refresh!)

highest innovation elo? 460 (78th) ->220726
highest vectorace elo? 375 ->220816 (14 th)
  Nanaki404
Entwickelte Spiele: Belote
  Ixxar
Entwickelte Spiele: Hive
  Rincevent123
Entwickelte Spiele: Terra Mystica
  joeeoj
Entwickelte Spiele: Quarto
  Gumbzy
Entwickelte Spiele: Space Base
  __wiz__
Entwickelte Spiele: Artischocken
I co-implemented 'Abandon All Artichokes' on BGA.
  rojoMojo
Entwickelte Spiele: Artischocken
  MikeIsHere
Entwickelte Spiele: Cribbage
  Guillaume0385
Entwickelte Spiele: Papayoo
  Acerbic
Entwickelte Spiele: Agricola
  ch huang
Entwickelte Spiele: Noir: Killer VS Inspector
  Tanguy_D
Entwickelte Spiele: Suleika
  Alex_erson
Entwickelte Spiele: Fluxx
  CuriousTerran
Entwickelte Spiele: Via Magica
  Valawala
Entwickelte Spiele: Perudo
  emanueles
Entwickelte Spiele: Machiavelli
  Dosychev
Entwickelte Spiele: Red7
  MrTerriFy
Entwickelte Spiele: Red7
  bhauman3
Entwickelte Spiele: In aller Ruhe
  ZPolansky
Entwickelte Spiele: Battle of LITS
  XiaoYi
Entwickelte Spiele: Similo
千里之行,始于足下。
  DrNob
Entwickelte Spiele: Flaming Pyramids
Author and Programmer of Flaming Pyramids
  fa81
Entwickelte Spiele: P.I.
  blackgambas
Entwickelte Spiele: Koryŏ
  absurde12
Entwickelte Spiele: Koryŏ
  tutchek
Entwickelte Spiele: Thurn und Taxis
  JoeProgram
Entwickelte Spiele: Copenhagen
  jephly
Entwickelte Spiele: Letter Tycoon
Developer of Letter Tycoon
  Histibidi
Entwickelte Spiele: 99 (Additions-Kartenspiel)
  alkinor
Entwickelte Spiele: Dice Hospital
  Kennyyy
Entwickelte Spiele: Hex
  neslinesli93
Entwickelte Spiele: Briscola
  ExtraPaul
Entwickelte Spiele: Cacao
Développeur informatique, a découvert les jeux de société depuis peu.
  Sandram
Entwickelte Spiele: Neutreeko
  jeffdi
Entwickelte Spiele: Die Verbotene Insel
  domee
Entwickelte Spiele: Senet
  Trompetenhut
Entwickelte Spiele: Teotihuacan: Die Stadt der Götter
  cora89
Entwickelte Spiele: Cinco
  CraWleR
Entwickelte Spiele: Quantum
  radu124
Entwickelte Spiele: Keyflower
  BlackBeholder
Entwickelte Spiele: Bobail
  vinayakr
Entwickelte Spiele: Tichu
  RavingWanderer
Entwickelte Spiele: Hand and Foot
  trimall
Entwickelte Spiele: Dingo's Dreams
  baritonehands
Entwickelte Spiele: Burgle Bros.
  ChsLed
Entwickelte Spiele: Cardiceo
  lyconide
Entwickelte Spiele: Quantik
  Sydnique
Entwickelte Spiele: Onitama
  PiratJack
Entwickelte Spiele: Scopa
  dhau
Entwickelte Spiele: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia
  giron1950
Entwickelte Spiele: Yokohama
  przemek88
Entwickelte Spiele: K2
  chriskang
Entwickelte Spiele: Halma
  quaresma95
Entwickelte Spiele: Präsident
  wucnuc
Entwickelte Spiele: Xiangqi
  MutantPigeon24
Entwickelte Spiele: Chromino
Hi all 👋
I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.

Developed:
- Chromino

I'm current working on:
- KAWA (Studio)
  Jinnh
Entwickelte Spiele: 8 Masters' Revenge
  thinkb4coding
Entwickelte Spiele: Crazy Farmers
  Lilzer7
Entwickelte Spiele: Whist 22
  gkz
Entwickelte Spiele: Mapmaker: The Gerrymandering Game
  xnedkx
Entwickelte Spiele: Four Color Cards
https://xnedkx.github.io/games.htm
  robinzig
Entwickelte Spiele: Deus
  mavit
Entwickelte Spiele: Mijnlieff
  Kasmilus
Entwickelte Spiele: Cloud City
  agrypelago
Entwickelte Spiele: Diced Tomatoes
  yuke 0x0
Entwickelte Spiele: Illustori
  Spukyta
Entwickelte Spiele: Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party
  Tirix
Entwickelte Spiele: Northwest Passage
  ggohierroy
Entwickelte Spiele: City of the Big Shoulders
  WetDogIsHappy
Entwickelte Spiele: Railroad Tycoon: Das Brettspiel
  Xom
Entwickelte Spiele: Oh-Seven
Oh-Seven developer
  Rudolf
Entwickelte Spiele: Dark Agent
Hellllllloooooooo!
  Josten
Entwickelte Spiele: Karawane
  thenmal
Entwickelte Spiele: Euphrat & Tigris
  ElNSTElN
Entwickelte Spiele: Iwari
We don't stop playing because we grow old; we grow old because we stop playing.
  PirateKitten
Entwickelte Spiele: Paris Connection
  ShaPhi7
Entwickelte Spiele: Linkage
The board can't be flipped when it's online
  adela82
Entwickelte Spiele: The Jelly Monster Lab
  VanHlebar
Entwickelte Spiele: El Grande
  Ottoreg
Entwickelte Spiele: Boss Quest
  jonsmiley
Entwickelte Spiele: Nanga Parbat
  daikinee
Entwickelte Spiele: Assyria
  Elliot K
Entwickelte Spiele: Uptown
  JohnMothra
Entwickelte Spiele: Tucano
  tarini
Entwickelte Spiele: Florenza: Das Kartenspiel
http://www.giocareinscatola.it
  Brainchild
Entwickelte Spiele: A Fistful of Gold
Insatiable euro-gamer and occasional BGA developer
  Hebraz
Entwickelte Spiele: Mascarade
  Feunisher
Entwickelte Spiele: Con Sonar!
  nicotacotac
Entwickelte Spiele: Big Monster
  TheBoot
Entwickelte Spiele: Homesteaders
  Nico_75
Entwickelte Spiele: Las Vegan
  Nico_KYF
Entwickelte Spiele: Las Vegan
  HQ063
Entwickelte Spiele: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
  QuasarDuke
Entwickelte Spiele: 99 (Stichspiel)
  Dragonrouge
Entwickelte Spiele: Once Upon a Forest
  Tof63
Entwickelte Spiele: Reflection
  eoincos
Entwickelte Spiele: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
  v_k_k
Entwickelte Spiele: Herrlof
  Bids
Entwickelte Spiele: Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
  ChazM
Entwickelte Spiele: Jump Gate
  yupika
Entwickelte Spiele: Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
  GoDodyGo
Entwickelte Spiele: Liverpool (Cozy Oaks) Rummy
  Babamots
Entwickelte Spiele: Homeworlds
Not much to look at but occasionally good for a laugh.
  thebosz
Entwickelte Spiele: Eminent Domain: Microcosm
  LaszloK
Entwickelte Spiele: Ungarisches Tarock
  douze12
Entwickelte Spiele: Le Dernier Peuple
  Grunt_the_Clever
Entwickelte Spiele: Zener
  Alex_tgiu
Entwickelte Spiele: Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
  st41116
Entwickelte Spiele: Soulaween
教練!偶有乖乖清回合制!
努力在十月前清完 >__<

(\_/)
( •_•)
/>🐧>
  YEEDA
Entwickelte Spiele: Soulaween
  MathieuV
Entwickelte Spiele: District Noir
  junibegood
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  Miwarre
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  Brederic
Entwickelte Spiele: Weißt du noch
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
  grid
Entwickelte Spiele: Thrive
Board game designer and video game developer. My game development related blog is at http://chesstris.com/
  philou511
Entwickelte Spiele: Thrive
  cosmosch
Entwickelte Spiele: Sparts
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Entwickelte Spiele: Hydroracers
Auteur de jeux en herbe, Hydroracers ici en Béta
Developpeur BGA si l'occasion se présente. Contactez-moi.
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Entwickelte Spiele: Dragon Bridge
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Entwickelte Spiele: Großtarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
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Entwickelte Spiele: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
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Entwickelte Spiele: The Nine Domains
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I absolutely love playing games on BGA! It's great to be able to play any game any time!

I have an inner desire to try every single game on BGA :-) but I will need to work a lot harder to make that happen :-)

I am currently playing in the Allround League, and I am a team captain for United We Stand Season 5 - team Crazy Eight.

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  cigma
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