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#86291: "Allow peeking in phase B (as an option)"
acknowledged: Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten
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First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
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This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
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In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
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As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
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Meldungshistorie
14. Apr 2023 13:38 •
Sir Heo • Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten:
14. Apr 2023 17:59 •
20. Jan 2025 11:12 • Hi, thanks for the detailed suggestion. Actually in the game group there's been a similar discussion that made me think about this and I mostly agree with your approach. I initially thought on just including the card in the log, but probably the solution you are proposing is simpler and cleaner, specially for the turn based games. I'd initially be more in favour of allowing it in turn based games only, however I need to check if it's possible. My only concern is with the designer, I'll check if there is any issue with that.
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