#78861: "Apply "cool" font used e.g. in faction boards to non-latin languages"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detaillierte Beschreibung
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• Falls du eine Fehlermeldung auf dem Bildschirm siehst, bitte kopieren und einfügen.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Bitte erkläre, was du machen wolltest, was du dann getan hast und was dann passiert ist
• Welchen Browser benutzt du?
Google Chrome v108
-
• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
• Welchen Browser benutzt du?
Google Chrome v108
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. • Welchen Browser benutzt du?
Google Chrome v108
-
• Was wurde auf dem Bildschirm angezeigt, als du blockiert wurdest (weißer Bildschirm? Teil der Spieloberfläche? Fehlermeldung?)
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. • Welchen Browser benutzt du?
Google Chrome v108
-
• Welcher Teil der Spielregel wurde durch die BGA-Adaption nicht beachtet?
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Ist der Regelverstoß in der Spielwiederholung zu sehen? Falls ja, bei welcher Zugnummer?
• Welchen Browser benutzt du?
Google Chrome v108
-
• Welche Spielaktion wolltest du durchführen?
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Was versuchst du, um diese Spielaktion auszulösen?
-
• Was passiert, wenn du dies versuchst (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt du?
Google Chrome v108
-
• An welcher Stelle im Spiel ist das Problem aufgetreten? Was war die aktuelle Spielanweisung?
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Was passiert, wenn du die Spielaktion ausführen möchtest (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt du?
Google Chrome v108
-
• Bitte beschreibe die Anzeigeschwierigkeiten. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. • Welchen Browser benutzt du?
Google Chrome v108
-
• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
• Welchen Browser benutzt du?
Google Chrome v108
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. • Welchen Browser benutzt du?
Google Chrome v108
Meldungshistorie
"Could I somehow use the "cool" font used e.g. in faction boards in for non-latin languages"
changed to
"Apply "cool" font used e.g. in faction boards to non-latin languages"
Because this suggestion has been open for almost a year without receiving any user votes, we're closing it out and focusing our efforts elsewhere.
Ergänze diese Meldung
- Eine weitere Tisch-ID/Zug-ID
- Konnte F5 das Problem lösen?
- Trat das Problem öfter auf? Jedes Mal? Zufällig?
- Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
