#71923: "Let players configure ONCE BETWEEN TURNS cards to trigger automatically"
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Was ist passiert? Bitte wähle unten aus
Bitte überprüfe, ob bereits eine Meldung zum gleichen Thema existiert
Wenn ja, STIMME bitte für diese Meldung. Meldungen mit mehr Stimmen erhalten höhere PRIORITÄT!
# | Status | Votes | Game | Type | Title | Last update |
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Detaillierte Beschreibung
• Falls du eine Fehlermeldung auf dem Bildschirm siehst, bitte kopieren und einfügen.
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Bitte erkläre, was du machen wolltest, was du dann getan hast und was dann passiert ist
• Welchen Browser benutzt Du?
Mozilla v5
• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn hier Imgur.com hochladen, den Link kopieren und hier einfügen.
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Ist dieser Text auf der Übersetzungseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
• Welchen Browser benutzt Du?
Mozilla v5
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Welchen Browser benutzt Du?
Mozilla v5
• Was wurde auf dem Bildschirm angezeigt, als du blockiert wurdest (weißer Bildschirm? Teil der Spieloberfläche? Fehlermeldung?)
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Welchen Browser benutzt Du?
Mozilla v5
• Welcher Teil der Spielregel wurde durch die BGA-Adaption nicht beachtet?
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Ist der Regelverstoß in der Spielwiederholung zu sehen? Falls ja, bei welcher Zugnummer?
• Welchen Browser benutzt Du?
Mozilla v5
• Welche Spielaktion wolltest du durchführen?
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Was versuchst du, um diese Spielaktion auszulösen?
• Was passiert, wenn du dies versuchst (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt Du?
Mozilla v5
• An welcher Stelle im Spiel ist das Problem aufgetreten (Was war die derzeitige Spielanweisung)?
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Was passiert, wenn du die Spielaktion ausführen möchtest (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt Du?
Mozilla v5
• Bitte beschreibe die Anzeigeschwierigkeiten. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn hier Imgur.com hochladen, den Link kopieren und hier einfügen.
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Welchen Browser benutzt Du?
Mozilla v5
• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn hier Imgur.com hochladen, den Link kopieren und hier einfügen.
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Ist dieser Text auf der Übersetzungseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
• Welchen Browser benutzt Du?
Mozilla v5
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Welchen Browser benutzt Du?
Mozilla v5
Meldungshistorie
For example, birds that give a free food on opponent's turn. "Gain a fish from the supply if a player plays a bird in the wetlands". These birds should be automatic unless someone turns off a preference. The same is true if a bird triggers checking a wingspan or drawing a card from the deck.
Many cards now feature a gear at the bottom right of the card, which shows a green "play" arrow if the power will automatically take place, and a yellow "pause" icon to stop and give the player a choice. Bird powers for which there is no legitimate reason to refuse a benefit in the base game are set to automatically activate by default. Enabling automatic activation for some birds requires choosing a target, such as for laying egg powers.
The gear icons can be hidden under the "Auto-Activation buttons" user preference for players who do not wish to see them.
Automatic activations (and their targets, when applicable) are visible to all players and thus avoid invalidating undo save points.
Bird powers which involve gaining food from the bird feeder intentionally do not have automatic activation options, as this introduces greater complexity and potentially changes the game in light of the previous point. I may reconsider and invest more time if vultures and magpies continue to be a source of frustration for turn-based players.
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- Eine andere Tisch ID / Zug ID
- Konnte F5 das Problem lösen?
- Trat das Problem öfter auf? Jedes Mal? Zufällig?
- Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn hier Imgur.com hochladen, den Link kopieren und hier einfügen.