#67956: "For Space Empires integrated: allow full retreat at game start?"
Worum geht es bei dieser Meldung?
Was ist passiert? Bitte wähle unten aus
Was ist passiert? Bitte wähle unten aus
Bitte überprüfe, ob bereits eine Meldung zum gleichen Thema existiert
Wenn ja, STIMME bitte für diese Meldung. Meldungen mit mehr Stimmen erhalten höhere PRIORITÄT!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaillierte Beschreibung
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• Falls du eine Fehlermeldung auf dem Bildschirm siehst, bitte kopieren und einfügen.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• Bitte erkläre, was du machen wolltest, was du dann getan hast und was dann passiert ist
• Welchen Browser benutzt du?
Google Chrome v103
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• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Wenn du einen Screenshot dieses Fehlers hast (empfohlene Vorgehensweise), kannst du einen Bild‑Hosting‑Dienst deiner Wahl verwenden (snipboard.io zum Beispiel), um ihn hochzuladen und den Link hier einzufügen. Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • Welchen Browser benutzt du?
Google Chrome v103
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• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • Welchen Browser benutzt du?
Google Chrome v103
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• Was wurde auf dem Bildschirm angezeigt, als du blockiert wurdest (weißer Bildschirm? Teil der Spieloberfläche? Fehlermeldung?)
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • Welchen Browser benutzt du?
Google Chrome v103
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• Welcher Teil der Spielregel wurde durch die BGA-Adaption nicht beachtet?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• Ist der Regelverstoß in der Spielwiederholung zu sehen? Falls ja, bei welcher Zugnummer?
• Welchen Browser benutzt du?
Google Chrome v103
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• Welche Spielaktion wolltest du durchführen?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• Was versuchst du, um diese Spielaktion auszulösen?
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• Was passiert, wenn du dies versuchst (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt du?
Google Chrome v103
-
• An welcher Stelle im Spiel ist das Problem aufgetreten? Was war die aktuelle Spielanweisung?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• Was passiert, wenn du die Spielaktion ausführen möchtest (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt du?
Google Chrome v103
-
• Bitte beschreibe die Anzeigeschwierigkeiten. Wenn du einen Screenshot dieses Fehlers hast (empfohlene Vorgehensweise), kannst du einen Bild‑Hosting‑Dienst deiner Wahl verwenden (snipboard.io zum Beispiel), um ihn hochzuladen und den Link hier einzufügen.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • Welchen Browser benutzt du?
Google Chrome v103
-
• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Wenn du einen Screenshot dieses Fehlers hast (empfohlene Vorgehensweise), kannst du einen Bild‑Hosting‑Dienst deiner Wahl verwenden (snipboard.io zum Beispiel), um ihn hochzuladen und den Link hier einzufügen. Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • Welchen Browser benutzt du?
Google Chrome v103
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • Welchen Browser benutzt du?
Google Chrome v103
Meldungshistorie
• Unless specified in a scenario, the conceding player’s ships that
are currently in a weapon arc and within weapon range of an
enemy ship are considered destroyed. This occurs even if a given
enemy weapon group is not fully charged. All other ships outside
of weapon range and arc are considered to have safely retreated
from battle. FTR squadrons still require a surviving friendly CV
to retreat else they are considered destroyed.
Perhaps I could use that.
Ergänze diese Meldung
- Eine weitere Tisch-ID/Zug-ID
- Konnte F5 das Problem lösen?
- Trat das Problem öfter auf? Jedes Mal? Zufällig?
- Wenn du einen Screenshot dieses Fehlers hast (empfohlene Vorgehensweise), kannst du einen Bild‑Hosting‑Dienst deiner Wahl verwenden (snipboard.io zum Beispiel), um ihn hochzuladen und den Link hier einzufügen.
