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#67657: "Collective Voting"
acknowledged: Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten
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Vorschlag: meiner Meinung nach würde das Folgende die Umsetzung des Spiels erheblich verbessern
Detaillierte Beschreibung
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
Have everyone vote to cancel a word and go with majority. This way if someone misses a match or was unsure, it would be caught by the table.• Welchen Browser benutzt du?
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Meldungshistorie
CaptainTenille • Dieser Vorschlag wurde von den Entwicklern noch nicht untersucht:
10. Jul 2022 0:33 • not a bug, just a suggestion
KuWizard • Die Entwickler denken, dass es keine gute Idee ist, oder dass das Verhältnis von Aufwand zu Nutzen zu hoch ist:
10. Jul 2022 1:00 • That's how it was implemented as a first draft. People from publishing company (Repos Production) played with 7 players and decided that it kills the game pace and slows down it a lot. So they asked to do the next player verification only. Pretty sure they won't decide to change back
CaptainTenille • Die Entwickler denken, dass es keine gute Idee ist, oder dass das Verhältnis von Aufwand zu Nutzen zu hoch ist:
10. Jul 2022 1:24 • so it's better to have duplicate clues got through?
Pompkin • Die Entwickler denken, dass es keine gute Idee ist, oder dass das Verhältnis von Aufwand zu Nutzen zu hoch ist:
10. Jul 2022 6:51 • for live games it is easily fixed with a countdown timer of something like 10-15 seconds for all the cluegivers when the words are presented. If nobody clicks the duplicate/invalid clue button in that time game just progress as normal. It will both speed up the average waiting time for approving clues and increase the likelihood of catching errors.
KuWizard • Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten:
10. Jul 2022 9:00 • Ok, timer could save the situation, I'll try to present this idea if more people vote for this one (it's just 1 vote at the moment)
CaptainTenille • Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten:
10. Jul 2022 14:14 • Since it already has been implemented before, can't it just be an option when setting up the game? If the players want it, they just check the box and get the experience that they want.
Pompkin • Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten:
11. Jul 2022 16:09 • another problem with letting just 1 player approve of the clues is that they are very likely to improve one of their own clues that break the rules as they wouldnt give that rule breaking clue in the first place if they know the rules.
Pompkin • Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten:
11. Jul 2022 16:10 • improve=approve
FT3 • Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten:
28. Jul 2022 2:16 • I came here to make the same report, the countdown timer for everyone sounds like a very neat solution to the problem.
OutOfHabit • Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten:
11. Sep 2022 10:42 • I would love to see this change implemented, at least as an option .
Maybe an ability to mark a word as Wrong (X) or as Question (?) (and the rest are ok to keep)
Question lets the group know you want opinions about a word
Wrong (X) means you think it should go
Anyone can choose to just abstain from joining that part of they want,
And probably still on one person to submit it each time, rotating as it does now
Maybe an ability to mark a word as Wrong (X) or as Question (?) (and the rest are ok to keep)
Question lets the group know you want opinions about a word
Wrong (X) means you think it should go
Anyone can choose to just abstain from joining that part of they want,
And probably still on one person to submit it each time, rotating as it does now
Livini • Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten:
26. Okt 2022 14:27 • #311910257
A player cancelled a perfectly valid clue (Shrek) and didn't cancel two identical clues with different (British/American) spelling (Grey and Gray). Mistakes like this could have been avoided if we'd voted collectively.
A countdown timer would be great so it doesn't slow down the pacing!
A player cancelled a perfectly valid clue (Shrek) and didn't cancel two identical clues with different (British/American) spelling (Grey and Gray). Mistakes like this could have been avoided if we'd voted collectively.
A countdown timer would be great so it doesn't slow down the pacing!
MIB5799 • Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten:
2. Nov 2022 9:13 • Possible option: Have only 3 players do approval instead of all 6. Still much much better than only one.
Or even just 2 (with rotating tiebreaker like in Similo).
Or even just 2 (with rotating tiebreaker like in Similo).
bananasplay • Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten:
14. Dez 2022 17:45 • Make this a table option when creating a game so that players can decide for themselves:
Next player's choice
Collective voting
Any single player chooses (This last one would be especially useful for turn-based games where some players are more frequently online than others--I trust the people whom I play with and they trust me--but it's annoying to have the game slowed down needlessly because the implementation is forcing us to wait on the slowest player).
Next player's choice
Collective voting
Any single player chooses (This last one would be especially useful for turn-based games where some players are more frequently online than others--I trust the people whom I play with and they trust me--but it's annoying to have the game slowed down needlessly because the implementation is forcing us to wait on the slowest player).
TheInquisitor • Die Entwickler stimmen zu, dass es eine gute Idee ist und werden daran arbeiten:
7. Mär 2024 17:13 • > Any single player chooses (This last one would be especially useful for turn-based games where some players are more frequently online than others--I trust the people whom I play with and they trust me--but it's annoying to have the game slowed down needlessly because the implementation is forcing us to wait on the slowest player).
This option would be a great help for friends who are just playing the infinite game amongst themselves.
This option would be a great help for friends who are just playing the infinite game amongst themselves.
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Bitte erwähne hier alles, was bedeutsam sein könnte, um diesen Fehler nachzuvollziehen oder deinen Vorschlag zu verstehen:
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