#61525: "Ending game by swapping tiles does not award monument points"
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Detaillierte Beschreibung
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• Falls du eine Fehlermeldung auf dem Bildschirm siehst, bitte kopieren und einfügen.
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. -
• Bitte erkläre, was du machen wolltest, was du dann getan hast und was dann passiert ist
no
• Welchen Browser benutzt du?
Google Chrome v99
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• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. -
• Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
no
• Welchen Browser benutzt du?
Google Chrome v99
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. • Welchen Browser benutzt du?
Google Chrome v99
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• Was wurde auf dem Bildschirm angezeigt, als du blockiert wurdest (weißer Bildschirm? Teil der Spieloberfläche? Fehlermeldung?)
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. • Welchen Browser benutzt du?
Google Chrome v99
-
• Welcher Teil der Spielregel wurde durch die BGA-Adaption nicht beachtet?
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. -
• Ist der Regelverstoß in der Spielwiederholung zu sehen? Falls ja, bei welcher Zugnummer?
no
• Welchen Browser benutzt du?
Google Chrome v99
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• Welche Spielaktion wolltest du durchführen?
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. -
• Was versuchst du, um diese Spielaktion auszulösen?
no
-
• Was passiert, wenn du dies versuchst (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt du?
Google Chrome v99
-
• An welcher Stelle im Spiel ist das Problem aufgetreten? Was war die aktuelle Spielanweisung?
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. -
• Was passiert, wenn du die Spielaktion ausführen möchtest (Fehlermeldung, Statusmeldung des Spiels, ...)?
no
• Welchen Browser benutzt du?
Google Chrome v99
-
• Bitte beschreibe die Anzeigeschwierigkeiten. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. • Welchen Browser benutzt du?
Google Chrome v99
-
• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. -
• Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
no
• Welchen Browser benutzt du?
Google Chrome v99
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. • Welchen Browser benutzt du?
Google Chrome v99
Meldungshistorie
The game ends when either of the following conditions are met:
‡ Only one or two treasures remain on the board at the
end of a player’s turn, or
‡ A player who is attempting to draw a tile is unable to
because the bag is empty.
At this point all players lower their screens. Each player
determines in which sphere they possess the fewest number
of victory points, with each player freely allocating his treasures
to any sphere(s) (see “Treasure Distribution” on page 12).
The player whose lowest sphere has the highest number of
victory points is the winner. In the case of a tie, the tied players
compare their second lowest spheres, and so on. If multiple
tied players are evenly matched in all four spheres, those players
share the victory.
That reads to me as the game ends immediately upon the failed draw, with no further scoring.
If there has been an official errata stating otherwise it could be changed.
Do you have a link to the Chris Lawson FAQ?
Seems there may be no consensus, but here is a thread on the topic. Chris Lawson actually spoke to Knizia about this.
boardgamegeek.com/thread/2697313/ending-game-tile-swap-and-one-implication
Apparently the original German rules only end the game after both actions and end of turn happens, but the English translation is worded as you posted above indicating the game should end immediately. I know the old BGG implementation of T&E would let the turn play out (both actions+monument points) even when you swapped tiles to end the game.
I hesitate to make a change that is contrary to the rules as written in the most recent rulebook, but also don't want to have the game work differently than experienced players expect...
I especially don't want to add a game option that changes scoring at the very end of the game and surprise anyone playing.
I will need to think on this more, and maybe once the game picks up some more steam on this platform make a players group and discuss weird corner cases such as this in said group.
I have been running the the E&T event at WBC for over a decade (boardgamers.org/eventhistory/e&t.html) and have always allowed the second action and monument points if the first action swap exhausted the tile bag, per the FAQ and designer's intent. Back when E&T was on bgg (and earlier on gametableonline), this is how it was implemented.
I expect that all of the top experienced players (online and over the board) would expect the game rules to match the FAQ.
For the Z-man rules reprint, I would think that was likely an oversight or typographical error instead of a deliberate rules change. The sentence to "A player who is attempting to draw a tile is unable to
because the bag is empty" could be clarified with some extra phrasing, but it becomes awkward english.
images.zmangames.com/filer_public/92/3f/923f8aba-72f1-4aa5-9622-d648ad1a9aa7/kn25_rulebook_web.pdf
I appreciate thenmal's sensitivity (“I hesitate to make a change that is contrary to the rules as written in the most recent rulebook, but also don't want to have the game work differently than experienced players expect...”) but it seems that the absence of this option is what puts the most questions about this implementation.
As the game is probably hard to find in many parts of the world, most new owners of the game learn the rules by acquiring a second-hand copy - and these vary from one version/edition/language to another.
Thenmal: "I especially don't want to add a game option that changes scoring at the very end of the game and surprise anyone playing."
I'm not a programmer, but in several BGA games, a small informative bubble appears when you point your cursor at various options. I imagine this could also be implemented here?...
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- Konnte F5 das Problem lösen?
- Trat das Problem öfter auf? Jedes Mal? Zufällig?
- Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
