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Twin Tin Bots Meldungen
#605: "no purple base ( 6 players game only ? )"
fixed: Der Fehler wurde behoben
12
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Anzeigefehler: Irgendeine Information zum Spiel wurde falsch angezeigt (ohne starke Beeinträchtigung des Spiels)
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Meldungshistorie
dayo001 • Der Fehler wurde von den Entwicklern noch nicht nachvollzogen:
13. Apr 2014 19:49 • I can see 2 pink bases and no purple base.
We thought that right pink base is actually purple base.
But, when purple player unload a crystal on right pink base, pink player gain VP.
We thought that right pink base is actually purple base.
But, when purple player unload a crystal on right pink base, pink player gain VP.
pejsek • Der Fehler wurde von den Entwicklern noch nicht nachvollzogen:
23. Mai 2014 19:10 • Same problem on table ID 8656662. We haven't yet tested unloading crystals, but those two bases look *exactly* the same.
xyzzy • Der Fehler wurde von den Entwicklern noch nicht nachvollzogen:
10. Aug 2014 22:30 • Same thing happened in table n°9728943. We haven't checked how the unloading works, but this is a turn-based game, and I don't really love the idea of playing for days, only to find that the game has been unwinnable for the purple player for all this time, so I guess we're gonna abandon the game.
Please fix this. This is not a display problem "with no consequences for the game", as labelled. It's a huge problem.
Please fix this. This is not a display problem "with no consequences for the game", as labelled. It's a huge problem.
shparks79 • Der Fehler wurde von den Entwicklern noch nicht nachvollzogen:
11. Aug 2014 10:20 • I have seen this on two different tables.
xyzzy • Der Fehler wurde von den Entwicklern noch nicht nachvollzogen:
12. Aug 2014 10:30 • We tried setting a new table, also for six players: 9754127 -- same bug.
Scyther • Der Fehler wurde von den Entwicklern noch nicht nachvollzogen:
20. Nov 2015 13:41 •
Espina • Der Fehler wurde von den Entwicklern noch nicht nachvollzogen:
10. Mär 2017 1:05 • I see the same problem as dayo001. two pink bases, and the one that i thought should be the purple one (based on symmetry of the board) gave points to the pink player.
This is a serious bug. Please fix it.
This is a serious bug. Please fix it.
Espina • Der Fehler wurde von den Entwicklern noch nicht nachvollzogen:
10. Mär 2017 1:08 •
10. Mär 2017 18:01 • I should have included the table number. The game is at
en.4.boardgamearena.com/twintinbots?table=28176684
en.4.boardgamearena.com/twintinbots?table=28176684
xyzzy • Der Fehler wurde behoben:
10. Mär 2017 21:50 • Thank you. I believe I am speaking for a lot of users, not just for myself, when I say that we appreciate the hard work you guys put into the site as basically volunteers, and we realize improvements often must take time, especially for less popular games such as this one.
But, that said: This was a bug that, if I understand correctly, has made some (all?) six-player games literally unplayable for almost 3 years. If it was left unfixed for such a long time, for whatever reason (lack of time, lack of expertise, someone kept forgetting, prioritizing other, more voted on, bugs, etc.) why couldn't the BGA staff in the meantime make executive decision and disable 6-player games? I bet it's a matter of one or two clicks. Not fixing bugs for years I can live with. But knowingly allowing further unsuspecting players to start broken games? It's just wrong. Who knows how many of them stopped playing this game at all because of it, or maybe playing on BGA altogether?
Please, please re-tool the bugs management so that, in future, serious flaws, if they aren't being fixed, will result in disabling the game, some modes of game, or at least putting big red glowing warnings on the game table screen, so that everyone knows the risk of not finishing it. Even if said bugs have only few votes (like this one) or are mislablelled as harmless (like this one). It's a matter of basic respect and courtesy.
Thank you again.
But, that said: This was a bug that, if I understand correctly, has made some (all?) six-player games literally unplayable for almost 3 years. If it was left unfixed for such a long time, for whatever reason (lack of time, lack of expertise, someone kept forgetting, prioritizing other, more voted on, bugs, etc.) why couldn't the BGA staff in the meantime make executive decision and disable 6-player games? I bet it's a matter of one or two clicks. Not fixing bugs for years I can live with. But knowingly allowing further unsuspecting players to start broken games? It's just wrong. Who knows how many of them stopped playing this game at all because of it, or maybe playing on BGA altogether?
Please, please re-tool the bugs management so that, in future, serious flaws, if they aren't being fixed, will result in disabling the game, some modes of game, or at least putting big red glowing warnings on the game table screen, so that everyone knows the risk of not finishing it. Even if said bugs have only few votes (like this one) or are mislablelled as harmless (like this one). It's a matter of basic respect and courtesy.
Thank you again.
Ergänze diese Meldung
Bitte erwähne hier alles, was bedeutsam sein könnte, um diesen Fehler nachzuvollziehen oder deinen Vorschlag zu verstehen:
- Eine weitere Tisch-ID/Zug-ID
- Konnte F5 das Problem lösen?
- Trat das Problem öfter auf? Jedes Mal? Zufällig?
- Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.