#179315: "List faction cards which are deals (log interaction with those, spies and other moving/removing deal"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaillierte Beschreibung
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• Falls du eine Fehlermeldung auf dem Bildschirm siehst, bitte kopieren und einfügen.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• Bitte erkläre, was du machen wolltest, was du dann getan hast und was dann passiert ist
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• Welchen Browser benutzt du?
Mozilla v5
-
• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• Welchen Browser benutzt du?
Mozilla v5
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• Welchen Browser benutzt du?
Mozilla v5
-
• Was wurde auf dem Bildschirm angezeigt, als du blockiert wurdest (weißer Bildschirm? Teil der Spieloberfläche? Fehlermeldung?)
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• Welchen Browser benutzt du?
Mozilla v5
-
• Welcher Teil der Spielregel wurde durch die BGA-Adaption nicht beachtet?
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• Ist der Regelverstoß in der Spielwiederholung zu sehen? Falls ja, bei welcher Zugnummer?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• Welchen Browser benutzt du?
Mozilla v5
-
• Welche Spielaktion wolltest du durchführen?
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• Was versuchst du, um diese Spielaktion auszulösen?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
-
• Was passiert, wenn du dies versuchst (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt du?
Mozilla v5
-
• An welcher Stelle im Spiel ist das Problem aufgetreten? Was war die aktuelle Spielanweisung?
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• Was passiert, wenn du die Spielaktion ausführen möchtest (Fehlermeldung, Statusmeldung des Spiels, ...)?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• Welchen Browser benutzt du?
Mozilla v5
-
• Bitte beschreibe die Anzeigeschwierigkeiten. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• Welchen Browser benutzt du?
Mozilla v5
-
• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• Welchen Browser benutzt du?
Mozilla v5
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• Welchen Browser benutzt du?
Mozilla v5
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- Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
