#154764: "Auto confirm when *equal*"
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Detaillierte Beschreibung
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• Falls du eine Fehlermeldung auf dem Bildschirm siehst, bitte kopieren und einfügen.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Bitte erkläre, was du machen wolltest, was du dann getan hast und was dann passiert ist
• Welchen Browser benutzt du?
Google Chrome v132
-
• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Wenn du einen Screenshot dieses Fehlers hast (empfohlene Vorgehensweise), kannst du einen Bild‑Hosting‑Dienst deiner Wahl verwenden (snipboard.io zum Beispiel), um ihn hochzuladen und den Link hier einzufügen. Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Welchen Browser benutzt du?
Google Chrome v132
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Welchen Browser benutzt du?
Google Chrome v132
-
• Was wurde auf dem Bildschirm angezeigt, als du blockiert wurdest (weißer Bildschirm? Teil der Spieloberfläche? Fehlermeldung?)
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Welchen Browser benutzt du?
Google Chrome v132
-
• Welcher Teil der Spielregel wurde durch die BGA-Adaption nicht beachtet?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Ist der Regelverstoß in der Spielwiederholung zu sehen? Falls ja, bei welcher Zugnummer?
• Welchen Browser benutzt du?
Google Chrome v132
-
• Welche Spielaktion wolltest du durchführen?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Was versuchst du, um diese Spielaktion auszulösen?
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• Was passiert, wenn du dies versuchst (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt du?
Google Chrome v132
-
• An welcher Stelle im Spiel ist das Problem aufgetreten? Was war die aktuelle Spielanweisung?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Was passiert, wenn du die Spielaktion ausführen möchtest (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt du?
Google Chrome v132
-
• Bitte beschreibe die Anzeigeschwierigkeiten. Wenn du einen Screenshot dieses Fehlers hast (empfohlene Vorgehensweise), kannst du einen Bild‑Hosting‑Dienst deiner Wahl verwenden (snipboard.io zum Beispiel), um ihn hochzuladen und den Link hier einzufügen.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Welchen Browser benutzt du?
Google Chrome v132
-
• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Wenn du einen Screenshot dieses Fehlers hast (empfohlene Vorgehensweise), kannst du einen Bild‑Hosting‑Dienst deiner Wahl verwenden (snipboard.io zum Beispiel), um ihn hochzuladen und den Link hier einzufügen. Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Welchen Browser benutzt du?
Google Chrome v132
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Welchen Browser benutzt du?
Google Chrome v132
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- Wenn du einen Screenshot dieses Fehlers hast (empfohlene Vorgehensweise), kannst du einen Bild‑Hosting‑Dienst deiner Wahl verwenden (snipboard.io zum Beispiel), um ihn hochzuladen und den Link hier einzufügen.
