#132046: "Vill-Villaremen graphic interface"
Worum geht es bei dieser Meldung?
Was ist passiert? Bitte wähle unten aus
Was ist passiert? Bitte wähle unten aus
Bitte überprüfe, ob bereits eine Meldung zum gleichen Thema existiert
Wenn ja, STIMME bitte für diese Meldung. Meldungen mit mehr Stimmen erhalten höhere PRIORITÄT!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaillierte Beschreibung
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• Falls du eine Fehlermeldung auf dem Bildschirm siehst, bitte kopieren und einfügen.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Bitte erkläre, was du machen wolltest, was du dann getan hast und was dann passiert ist
• Welchen Browser benutzt du?
Mozilla v5
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• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
• Welchen Browser benutzt du?
Mozilla v5
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. • Welchen Browser benutzt du?
Mozilla v5
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• Was wurde auf dem Bildschirm angezeigt, als du blockiert wurdest (weißer Bildschirm? Teil der Spieloberfläche? Fehlermeldung?)
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. • Welchen Browser benutzt du?
Mozilla v5
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• Welcher Teil der Spielregel wurde durch die BGA-Adaption nicht beachtet?
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Ist der Regelverstoß in der Spielwiederholung zu sehen? Falls ja, bei welcher Zugnummer?
• Welchen Browser benutzt du?
Mozilla v5
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• Welche Spielaktion wolltest du durchführen?
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Was versuchst du, um diese Spielaktion auszulösen?
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• Was passiert, wenn du dies versuchst (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt du?
Mozilla v5
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• An welcher Stelle im Spiel ist das Problem aufgetreten? Was war die aktuelle Spielanweisung?
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Was passiert, wenn du die Spielaktion ausführen möchtest (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt du?
Mozilla v5
-
• Bitte beschreibe die Anzeigeschwierigkeiten. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. • Welchen Browser benutzt du?
Mozilla v5
-
• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
• Welchen Browser benutzt du?
Mozilla v5
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. • Welchen Browser benutzt du?
Mozilla v5
Meldungshistorie
Ergänze diese Meldung
- Eine weitere Tisch-ID/Zug-ID
- Konnte F5 das Problem lösen?
- Trat das Problem öfter auf? Jedes Mal? Zufällig?
- Falls du einen Screenshot dieses Fehlers hast (optimale Vorgehensweise), kannst du ihn bei Imgur.com hochladen, den Link kopieren und hier einfügen.
