#124173: "Randomize player order in a rematch"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detaillierte Beschreibung
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• Falls du eine Fehlermeldung auf dem Bildschirm siehst, bitte kopieren und einfügen.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Bitte erkläre, was du machen wolltest, was du dann getan hast und was dann passiert ist
• Welchen Browser benutzt du?
Google Chrome v124
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• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Wenn du einen Screenshot dieses Fehlers hast (empfohlene Vorgehensweise), kannst du einen Bild‑Hosting‑Dienst deiner Wahl verwenden (snipboard.io zum Beispiel), um ihn hochzuladen und den Link hier einzufügen. Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Welchen Browser benutzt du?
Google Chrome v124
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Welchen Browser benutzt du?
Google Chrome v124
-
• Was wurde auf dem Bildschirm angezeigt, als du blockiert wurdest (weißer Bildschirm? Teil der Spieloberfläche? Fehlermeldung?)
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Welchen Browser benutzt du?
Google Chrome v124
-
• Welcher Teil der Spielregel wurde durch die BGA-Adaption nicht beachtet?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Ist der Regelverstoß in der Spielwiederholung zu sehen? Falls ja, bei welcher Zugnummer?
• Welchen Browser benutzt du?
Google Chrome v124
-
• Welche Spielaktion wolltest du durchführen?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Was versuchst du, um diese Spielaktion auszulösen?
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• Was passiert, wenn du dies versuchst (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt du?
Google Chrome v124
-
• An welcher Stelle im Spiel ist das Problem aufgetreten? Was war die aktuelle Spielanweisung?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Was passiert, wenn du die Spielaktion ausführen möchtest (Fehlermeldung, Statusmeldung des Spiels, ...)?
• Welchen Browser benutzt du?
Google Chrome v124
-
• Bitte beschreibe die Anzeigeschwierigkeiten. Wenn du einen Screenshot dieses Fehlers hast (empfohlene Vorgehensweise), kannst du einen Bild‑Hosting‑Dienst deiner Wahl verwenden (snipboard.io zum Beispiel), um ihn hochzuladen und den Link hier einzufügen.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Welchen Browser benutzt du?
Google Chrome v124
-
• Bitte kopiere den Text, der in Englisch anstatt in deiner Sprache angezeigt wird, und füge ihn hier ein. Wenn du einen Screenshot dieses Fehlers hast (empfohlene Vorgehensweise), kannst du einen Bild‑Hosting‑Dienst deiner Wahl verwenden (snipboard.io zum Beispiel), um ihn hochzuladen und den Link hier einzufügen. Ist dieser Text auf der Übersetzungsseite verfügbar? Wenn ja, wurde dieser vor mehr als 24 Stunden übersetzt?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Welchen Browser benutzt du?
Google Chrome v124
-
• Bitte erkläre deinen Vorschlag so präzise und genau wie möglich, damit er leicht zu verstehen ist.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Welchen Browser benutzt du?
Google Chrome v124
Meldungshistorie
Two player games should swap starting players on a rematch.
Multi-player games should rotate the starting player and randomize the player order. If rotating the starting player is too much to remember between games, randomizing the starting player (avoiding the previous starting player) is acceptable.
Rearranging seats at the table is totally something we do in real life if we're playing multiple short games.
In real life we use chwazi to determine player order for every game we play. In 7 wonders nobody likes to sit next to the player who likes heavy military and we all want to sit next to the pacifist.
boardgamearena.com/bug?id=15582
And this thread: boardgamearena.com/forum/viewtopic.php?t=41518
Ergänze diese Meldung
- Eine weitere Tisch-ID/Zug-ID
- Konnte F5 das Problem lösen?
- Trat das Problem öfter auf? Jedes Mal? Zufällig?
- Wenn du einen Screenshot dieses Fehlers hast (empfohlene Vorgehensweise), kannst du einen Bild‑Hosting‑Dienst deiner Wahl verwenden (snipboard.io zum Beispiel), um ihn hochzuladen und den Link hier einzufügen.
