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#105453: "Score bar should include current score when at second (or more roll)"
rejected: Die Entwickler denken, dass es keine gute Idee ist, oder dass das Verhältnis von Aufwand zu Nutzen zu hoch ist
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Currently if at the first roll you get 100 points, the score bar will show these 100 points (i am talking about the half transparent part).
If you then reroll other dice and get for exemple 200 points with the reroll, the score bar will stay at 100 points. If you want the bar to be updated, you will have to select all the dice that scored point.
My suggestion : when no dice are selected, make the score bar count all dice of the reroll (so for example display 300 points in my example ).
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29. Nov 2023 17:37 •
ufm • Die Entwickler denken, dass es keine gute Idee ist, oder dass das Verhältnis von Aufwand zu Nutzen zu hoch ist:
29. Nov 2023 19:03 • Doing so does not project the scoring correctly. Rejected.
Mathieu 314 • Die Entwickler denken, dass es keine gute Idee ist, oder dass das Verhältnis von Aufwand zu Nutzen zu hoch ist:
29. Nov 2023 21:03 • Why doesn't it project the score correctly ?
Currently, if you are for exemple at 500 annd you opponent at 1000. You start your turn and roll one 5 you keep it and reroll it and then get four 1. The score bar will display your score at 550, you might think I am still far from my opponent i need to try to do something better (and risk to loose everything) while you have in fact 2550 and are far better than the opponent. Thing like that happened multiple time to me, I see I am too far from enemy so I try things risky while in really I am far more closer (or better) ... and end up losing a good score ...
Currently, if you are for exemple at 500 annd you opponent at 1000. You start your turn and roll one 5 you keep it and reroll it and then get four 1. The score bar will display your score at 550, you might think I am still far from my opponent i need to try to do something better (and risk to loose everything) while you have in fact 2550 and are far better than the opponent. Thing like that happened multiple time to me, I see I am too far from enemy so I try things risky while in really I am far more closer (or better) ... and end up losing a good score ...
Mathieu 314 • Die Entwickler denken, dass es keine gute Idee ist, oder dass das Verhältnis von Aufwand zu Nutzen zu hoch ist:
29. Nov 2023 21:08 • (and the 550 score displayed will never be achievable. If you loose you end up back to 500, and as you need to choose dice making point ... you will eaither choose to stop here (and get 2550), or to chose at least one dice making points so you will get more than 550). So the displayed score bar display a score you can never get.)
Mathieu 314 • Die Entwickler denken, dass es keine gute Idee ist, oder dass das Verhältnis von Aufwand zu Nutzen zu hoch ist:
29. Nov 2023 21:14 • A animated gif example. Not the same as my example, but it's a good example of the issue : i.imgur.com/TcScbPP.gif
ufm • Die Entwickler denken, dass es keine gute Idee ist, oder dass das Verhältnis von Aufwand zu Nutzen zu hoch ist:
29. Nov 2023 21:37 • Because you can also keep only the part of the score by keeping some of them and then continue rolling.
Applying all scores even the player hasn't selected anything is less intuitive, as they literally didn't select anything.
Also, your suggestion removes the possibility to check the accumulated score only.
You want to see the full score? You should select all dice to do so.
Applying all scores even the player hasn't selected anything is less intuitive, as they literally didn't select anything.
Also, your suggestion removes the possibility to check the accumulated score only.
You want to see the full score? You should select all dice to do so.
Mathieu 314 • Die Entwickler denken, dass es keine gute Idee ist, oder dass das Verhältnis von Aufwand zu Nutzen zu hoch ist:
29. Nov 2023 21:52 • "Because you can also keep only the part of the score by keeping some of them and then continue rolling."
Well then you will see the score when selecting them.
"You want to see the full score? You should select all dice to do so."
That's annoying, you need to click on all dice each time you want to quickly see if you should stop now or not.
"Also, your suggestion removes the possibility to check the accumulated score only."
Then maybe add a third bar color ? (25% transparency)
Well then you will see the score when selecting them.
"You want to see the full score? You should select all dice to do so."
That's annoying, you need to click on all dice each time you want to quickly see if you should stop now or not.
"Also, your suggestion removes the possibility to check the accumulated score only."
Then maybe add a third bar color ? (25% transparency)
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