Das Team von Board Game Arena Kontaktiere uns
DrClick
- Place the board in the center of the table. -
Is the - Once upon a time - for boardgames.
Is the - Once upon a time - for boardgames.
joezg
Let me teach you this delightfully silly game
Draasill
It does not matter whether you win or lose, what matters is whether I win or lose !
xate
Will Cook For Boardgames
LeifGo
Champion of bad dice rolls
p1ngouiin
BGA lead system administrator, DevOps, (board)geek, and biker ✌
lordalx
Here comes a new challenger!
BROT42
BROT42 needs some time to think
thoun
BGAddict
Lymon Flowers
We don't stop playing because we grow old; we grow old because we stop playing. - Shaw
Community-Moderatoren
matte_segel
«╬♣
MegaRedSSJ3
Board game collector and regular player.
Gilbert of Talagbar
I prefer turn based tables.
Lukasz83
I speak Polish and English.
My favorite game: Terraforming mars.
My favorite song: My favorite game (by The Cardigans).
No pun intended ;)
My favorite game: Terraforming mars.
My favorite song: My favorite game (by The Cardigans).
No pun intended ;)
The Cereal Killer
Power Resides Where Men Believe It Resides.
diegaum
Hey, sit down and let's play a game!
theroguebard
Games are fun. I like games.
decimalpwo
来跟大佬们学习学习
Board_game_hat
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a play or 2 to learn it and I will ask for a rematch.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
Saci1130
- Tudsz játszani?
- Tudok.
- És szeretsz is?
- És szeretlek is.
<3
- Tudsz játszani?
- Tudok.
- És szeretsz is?
- És szeretlek is.
<3
Spieleentwickler
ufm
Entwickelte Spiele: Bahama Taxi, Regicide, Hawaiian Hanafuda, Écarté, Stonks, Gomoku, Narabi, Art Thief, Farkle (10.000), 42, Binokel Gaigel, Heckin Hounds, Paint the Roses, Toepen, The Brambles, Tumbleweed, Yokai Septet, Hanamikoji, Two-Ten-Jack, Go-Stop, Twin Palms, Tiến Lên, Poker Dice, Gin Rommé, Bacon, Präsident, Ice and the Sky, Sasaki, Sergeant Major, Ludo, Pente, Baby Dinosaur Rescue, Big Two, Nap, Cradle to Grave, Yaniv, Go Fish, Mia (Mäxchen), Euchre, Five Three Five, Briscola, Roppyakken, Seotda, German Whist, ECK, Durak, Seikatsu, Spite and Malice, Rommé, Dobro, Fruit Picking, Marsch der Krabben, Golf, Kings in the Corner, Crisps, Yahtzee, Minhwatu, Tranquility: The Ascent, Cucumber, Cheez-Tricks, Sevens, Coupell, Nylon-Ppong, Open Face Chinese Poker, Qu4to, Pyrga, Regidice, 31 (Schwimmen), Schnapsen, Sherlock 13, Hearts, Pier 18, Blackjack, Knockout Whist, Domino, Nain Jaune, Hoola, Dou Dizhu, Mighty, HUND
A floating octopus adorabilis
Een
-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Entwickelte Spiele: Dame, Tobago, Lines of Action, Gomoku, Siam, Targi, Eminent Domain: Microcosm, Puerto Rico, Tablut, Color Pop, Die Werwölfe von Düsterwald, Djambi, CuBirds, Secret Moon, Saboteur, Apokalypse im Zoo von Carson City, Elfenland, Sushi Go!, Tokaido, Diam's, Terra Mystica, Koi-Koi, Ginkgopolis, Schach, Uncle Chestnut's Table Gype, Outlaws: Last Man Standing, Jaipur, Red7
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Tisaac
Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
Entwickelte Spiele: Yin Yang, Akropolis, Nidavellir, Federation, Equinox, Kingdom Builder, Arche Nova, BANG!, Altered, Die Crew: Mission Tiefsee, Santorini, Rauha, Welcome To..., Planet Unknown, Number Drop, Suleika, Caverna, Concept, Heat, Simplicity, Papayoo, Wasserkraft, Die Crew, Ancient Knowledge, Agricola, Gold’n’Crash, Alhambra, Memoir '44
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
stefano
Entwickelte Spiele: Queens & Kings ...A Checkers Game, Dice Theme Park, BuyWord, Rainbow, Senshi, Tagiron, Can't Stop Express, Insel-Express: Der kleine große Engine-Builder, The Mother Road: Route 66, Verona Twist, Tinners' Trail, Mercado de Lisboa, Empire Plateau, Zooloretto, My First Castle Panic, Sushi Go Party!, Pyramid Poker, Stockpile, Kohle, Kies und Knete, Herooj, Little Factory, Guile, Die Gnome von Zavandor, Samarkand, Balloon Pop!, Morocco
Moof
Entwickelte Spiele: Lost Seas, 12 Chip Trick, Blood Rage, Captain Flip, Vaalbara, Perfect Words, Pandemie, Ein wundervolles Königreich, My City, Khiva, Dobble Connect, Oriflamme, Faraway, Gang of Dice, Solstis, The Number, Jekyll vs. Hyde, My City: Roll & Write, Roll'n Bump, Mojo, Pocket Cats, Dracula vs Van Helsing, Betta, The Vale of Eternity
Victoria_La
Entwickelte Spiele: Eminent Domain: Microcosm, Madeira, Ultimate Railroads, Schiffe versenken - Bleistift und Papier, Kingdomino, Hive, Century: Die Gewürzstraße, Lewis & Clark, Eminent Domain, Isaac, Tapestry, Russian Railroads, Signorie, Kabaleo, Patchwork, Nippon, Khronos, Dungeon Petz, Dragon Line, Terraforming Mars, Origin
I enjoy playing boardgames and also develop them for BGA in my spare time
Mogri
Entwickelte Spiele: Caper: Europe, Beyond the Sun, Maracaibo, Jump Drive, Villagers - Bau dir dein Dorf, Blue Skies, Envelopes of Cash, Arctic Scavengers, Streets, Geschenkt ... ist noch zu teuer!, E-Mission, Gaia Project, The Great Split, Spots, PARKS, Space Station Phoenix, Astra, Art Decko, Mini Rogue, Eine wundervolle Welt
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
tchobello
He's already in me
Entwickelte Spiele: Sensei, Northwest Passage, Linx, Room 25, Legends of Hellas, Takenoko, Orion Duel, Khronos, Road Trip Europa, Cairn, Origin, Egocentric World, Kriegstruhe, Dungeon Twister, Boomerang: Australia, Worldwide Tennis, Machiavelli, Le Roy des Ribauds, Tichu
I don't have to sell my soulHe's already in me
Kayvon
If you're a publisher looking for a slick implementation, send me a message.
Entwickelte Spiele: Space Station Phoenix, Astra, Art Decko, Mini Rogue, Eine wundervolle Welt, Caper: Europe, Monster Factory, Maracaibo, Jump Drive, Villagers - Bau dir dein Dorf, Envelopes of Cash, Arctic Scavengers, Streets, E-Mission, Gaia Project, The Great Split, Spots, PARKS
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.
Mistergos
Entwickelte Spiele: Room 25, Trek 12, Winning Ticket, Rallyman: GT, Mythic Battles: Ragnarök, Super Fantasy Brawl, Architekten des Westfrankenreichs, Hadrianswall, Die Crew, Anachrony, DIG UP Adventure, Chakra, Age of Civilization, Decrypto, Trekking the World, Clash of Decks, Volto
n_e_s_s_u_n_o
Entwickelte Spiele: Zefiria, Xxung, Micro Midgard, Micro Dojo, Zuuli, GrumbleStone, Pugs in Mugs, Vault: Ein solitäres Würfelspiel, Hennen, Rolling Pins, Block Arena, Vault: A Den of Thieves, Shifting Stones, Diceathlon, Inverted Dice, Panic Lab
darhf
Entwickelte Spiele: Color Flush, Next Station: Paris, Living Forest, Photosynthese, Looot, Stella, Mech A Dream, Terraforming Mars, Lost Explorers, Next Station: London, Qawale, Splendor, CATAN - Das Spiel, Next Station: Tokyo, Res Arcana, 7 Wonders Architects
MarkSteere
My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
Entwickelte Spiele: Impasse, Gopher, Rive, Hadron, Mod Ten, Icebreaker, Fractal, Coins, Zola, Redstone, Diablo, Silo, Cephalopod, Herd, Dodo, Hex-Raus!
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
LeSteffen
Entwickelte Spiele: Carcassonne: Jäger und Sammler, Splito, Timeline Twist, Kami, Farm Club, D.E.I.: Divide et Impera, Loco Momo, Sagani, Citadels, Tiny Turbo Cars, Battle Spirits Saga, Codex Naturalis, Evergreen, Word Traveler
vincentt
Entwickelte Spiele: Die Baumeister: Mittelalter, Number Drop, Caverna, Agricola, Wasserkraft, Nidavellir, Memoir '44, Die Baumeister: Antike, Equinox, Altered, Dice Forge, Die Crew: Mission Tiefsee, Arche Nova
Let's roll :)
apollo1001
Entwickelte Spiele: Mammalath, Tapestry, Sapiens, Happy City, Buttons, Potion Explosion, Mühle, Veletas, Keyflower, Exploration: Warzone, Trio, Carcassonne
A-dam
Entwickelte Spiele: Circle of Life, The King's Guild, Wastelandia, Blooms, Mattock, Penny Press, Medo, Hypnosia, Marram, Yahtzee
Galeelox
Entwickelte Spiele: Almadi, Amalfi - Renaissance, Small Islands, Sahwari, Yokai, Rainforest, Maps of Misterra, Flowers, Scriptoria, Gosu X
pikiou
Entwickelte Spiele: Quoridor, Quantum, Time Masters, Sobek, Metromania, Gear & Piston, Lords of Xidit, Tournay, Die Paläste von Carrara
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
hersh
Entwickelte Spiele: Marco Polo II: Im Auftrag des Khan, Auf den Spuren von Marco Polo, Piepmatz, La Granja, Obsession, Dragon Castle, Tiny Farms, For Sale, Chocolate Factory
firgon
developpeur BGA si l'occasion se présente. Contactez-moi.
Entwickelte Spiele: Boreal, Dice Hospital: ER – Emergency Roll, Planet Unknown, Hydroracers, Mischwald, Colorado, OASIS New Hope, Gold’n’Crash, Rauha
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.
GTSchemer
Entwickelte Spiele: Rift Valley Reserve, Challengers!, Roll Into Town, Ghost At Home, Go Goa, EKONOS, Setup, Strands, Lielow
jordijansen
Developer of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
Entwickelte Spiele: Canvas, Der Kartograph, Quibbles, Fromage, Crypt, Forever Home, Sky Team, Dog Park - Ein Hund ist nie genug!
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
DrKarotte
Entwickelte Spiele: The Ruhr: A Story of Coal Trade, Solo, Big Time Soccer, Ice Cold Ice Hockey, Sapiens, Stir Fry Eighteen, GORami, Skat
Stets auf der Suche nach frischem Löwenzahn...
Mizutismask
Entwickelte Spiele: Seasons, New York Zoo, Expedition - Abenteurer, Entdecker, Mythen, Dobble, Get the MacGuffin, Just Desserts, Nimalia
XCID
Entwickelte Spiele: Lucky Numbers, Fai-Fo, Boomerang: USA, Road Trip Europa, Schrödingers Katzen, Boomerang: Australia, Imhotep
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
VinceS
Entwickelte Spiele: Piraten kapern, Spades, Verflixxt!, Connect6, HUGO Das Schlossgespenst, Hol's der Geier, Murus Gallicus
Volker78
Entwickelte Spiele: El Grande, Haiclue, Thurn und Taxis, Land unter, Pingimus, Elfenland, Rage
bennygui
Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion, Romi Rami et Draft & Write Records.
Entwickelte Spiele: Draft & Write Records, Gold West, Romi Rami, GOLDblivion, Erde, Bärenpark, Die Insel der Katzen
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth, GOLDblivion, Romi Rami and Draft & Write Records.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion, Romi Rami et Draft & Write Records.
tilalilalou
Entwickelte Spiele: Tzolk'in, Battle Sheep - Voll Schaaf, Kingdomino, Through the Ages: Eine neue Geschichte der Zivilisation, Not Alone, Im Wandel der Zeiten
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
XiaoYi
Entwickelte Spiele: Similo, Spirits of the Forest, 15 Days, All In, Legend Raiders, Tang Hu Lu
千里之行,始于足下。
Morgalad
INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
Entwickelte Spiele: Taluva, Dragon Keeper: The Dungeon, Veggie Garden, Takara Island, Diamant, Santorini
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
stst
Entwickelte Spiele: Nautilus, evolution - Fressen und gefressen werden!, ONE, Go, Kalaha, Pylos
Archduke
Entwickelte Spiele: Rest in Peace, Crime Zoom: A Dirty Objective, Polis: Machtkampf um die Vorherrschaft, Ein Fest für Odin, Skull, Abyss
Rashly grab a demo for tabletop play (9)
Lunalol
Entwickelte Spiele: Talon, Unconditional Surrender! 2. Weltkrieg in Europa, Quirky Quarks, Age of Champagne, The Great American Fox Hunt, Space Empires: 4X
MathCT
Entwickelte Spiele: Mythic Battles: Ragnarök, Undergrove, Biomos, Fang den Löwen! Japanisches Tierschach, Hochsaison, SpellBook
paramesis
Entwickelte Spiele: Flügelschlag, New Frontiers, Carnegie, Off the Rails, Stupor Mundi
KuWizard
I am a Russian living in the UK. Would love to play some boardgames IRL!
Entwickelte Spiele: Mars Würfel, 3000 Halunken, Just One, Simplicity, BANG!
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)I am a Russian living in the UK. Would love to play some boardgames IRL!
quietmint
Entwickelte Spiele: Coup, Now Boarding, Hardback, Santorini, Taluva
marcgenesis
Entwickelte Spiele: Oh Hell!, Logger, Djambi, Gaia, Celestia
PaulCBirch
Entwickelte Spiele: Dragonwood, Caboodle, Super Mega Lucky Box, Chimera Station, Go Nuts for Donuts
AmadanNaBriona
I implement games for BGA as a hobby.
Entwickelte Spiele: Die Dame und der Tiger (Türen), For-Ex, Trick of the Rails, Im Jahr des Drachen, Perikles
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.
pasko92
Entwickelte Spiele: The Shipwreck Arcana, On Tour, Roll to the Top: Journeys, maunz., River Valley Glassworks
Developer of boop., Roll to the Top: Journeys, On Tour, and other BGA adaptations. Send me a message if you're looking to adapt your game!
RicardoRix
Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Entwickelte Spiele: Detective Poker, Finity, Palace, Saint Poker, Commander Chess
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
MGoulet
Entwickelte Spiele: Goblin Hood, Wizards of the Grimoire, Wizard, 13 Indizien, Dungeon Roll
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
BoltKey
My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
Entwickelte Spiele: Die verlorenen Ruinen von Arnak, Draftosaurus, Squadro, Bug
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
BaronFraser
Entwickelte Spiele: Dog Lover, Bunny Kingdom, Crusaders: Thy Will Be Done, Automobiles
Ginso
Entwickelte Spiele: Praga Caput Regni, Nova Luna, BANG!, Tichu
Woodruff
Bon c'est pas grave on va s’ démerder…
Entwickelte Spiele: Tock, Französisches Tarock, Innovation
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…
tsaunat
Entwickelte Spiele: LAMA, Karawane, Butterfly
Alaskan board game enthusiast.
wolmot
Entwickelte Spiele: Fluxx, Klaverjassen, Star Fluxx
cpasbanal
Co-dev of Burgle Bros.
Entwickelte Spiele: Burgle Bros., Luxor, Barbu
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.
vurtan
Entwickelte Spiele: Applejack, Road to 300, Framework
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
Sir Heo
Entwickelte Spiele: Mandala, That Time You Killed Me, Hadara
Ludovic
Entwickelte Spiele: Guildes, Bubblee Pop, Bombay
Un joueur :) .
adrienle38
Entwickelte Spiele: Moon River, Botanik, Turing Machine
ManaT
Entwickelte Spiele: Lifeline, Trike, Meridians
ElNSTElN
Entwickelte Spiele: DVONN, Tuned, Iwari
We don't stop playing because we grow old; we grow old because we stop playing.
Jimblefredberry
Entwickelte Spiele: Solo Whist, Troggu, Phat
nicotacotac
Co-dev. of Federation
And maybe more to come... ;)
Entwickelte Spiele: Pook, Big Monster, Federation
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)
Miwarre
Entwickelte Spiele: Kōnane, Käsekästchen, Flume
MathieuV
Entwickelte Spiele: AVES, Turncoats, District Noir
xiongmao1298
Entwickelte Spiele: Seven Knights Bewitched, Quattuor Reges, Die Wölfe
PC23
Entwickelte Spiele: Yahtzee, Targi
fafa-fr
Entwickelte Spiele: Die Burgen von Burgund, Jump Gate
Inaofr
Entwickelte Spiele: Sankt Petersburg, Stone Age
bartoleo
Entwickelte Spiele: Clans of Caledonia, Viticulture
docthib
Entwickelte Spiele: Great Western Trail, Dice Forge
Quinarbre
Entwickelte Spiele: Die Arena von Tash-Kalar, Colt Express
someguy590
Entwickelte Spiele: Troyes Dice, Rolled West
ber00000
Entwickelte Spiele: ToeShamBo, Kabaleo
Andy_K
Entwickelte Spiele: Eruption, Nile
Idsky
Entwickelte Spiele: Quantum, Factum
JustinFernal
Entwickelte Spiele: Welcome To New Las Vegas, CuBirds
leocaseiro
Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
Entwickelte Spiele: Tic-Tac Match, Die Crew
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
BLOIZO
Entwickelte Spiele: Oxono, Hokito
phobyjuan
Entwickelte Spiele: 61 Autumn leaves, Cat Café
Emanuele Ornella
Entwickelte Spiele: Soluna, Tea Time
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
Marcuda
Entwickelte Spiele: Fleet, Sankt Petersburg
vaanatomic
Entwickelte Spiele: Alveole, Hive
ArchdukeDev
Entwickelte Spiele: Crime Zoom: A Dirty Objective, Ein Fest für Odin
Sarix87
Entwickelte Spiele: Framework, Applejack
BoucleMed
Entwickelte Spiele: Next Station: Paris, 101: the match
Rincevent123
Entwickelte Spiele: Terra Nova, Terra Mystica
przemek88
Entwickelte Spiele: MLEM: Die Astrokatzen, K2
suzannap
Entwickelte Spiele: Sheep Boom Bah, Quinque
myriam9456
Entwickelte Spiele: SteamRollers, Fette Beute
Thalack
Entwickelte Spiele: Pax Renaissance, Pax Pamir: Deutsche Ausgabe
BanBan
Entwickelte Spiele: Trailblazers, Unrest
Badguizmo
Entwickelte Spiele: Sensei, Riftforce
Doctor Neo Cortex
Entwickelte Spiele: Exit Strategy, Ultimate Tic-Tac-Toe
https://youtu.be/-P08rTazu1U
JohnMothra
Entwickelte Spiele: Don't Go In There, Tucano
SwHawk
Entwickelte Spiele: Cosmos: Empires, Sensei
DargorX
Entwickelte Spiele: Castles of Caleira, Grand Bazaar
PiratJack
Entwickelte Spiele: Trellis, Scopa
BrickRoadDX
Entwickelte Spiele: Lifeline, Dragon Bridge
PirateKitten
Entwickelte Spiele: Chicago Express, Paris Connection
shadowphiar
Entwickelte Spiele: Steam Works, Ponte del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
Fletcheese
---
Journey before destination
Entwickelte Spiele: FIKA, Gizmos
When we hit our lowest point, we are open to the greatest change---
Journey before destination
QWERTY_Already_Taken
Entwickelte Spiele: King of the Pitch, Penalty Challenge
InfernalCoder
Entwickelte Spiele: Splash Down, Draft Cider
Aelux
Entwickelte Spiele: Splash Down, Draft Cider
w3r3wolv3s
Entwickelte Spiele: EVL, NXS
Tabaskov
Entwickelte Spiele: Bamboozle, CuboSaurus
pdw3
Entwickelte Spiele: Forks: 2nd Edition, Tapas
Sometimes I write games for BGA in my spare time.
konnok3
I like to play games very much, but I'm not a good player.
Entwickelte Spiele: Hachihachi, Cucco
Japanese boardgame player.I like to play games very much, but I'm not a good player.
galehar
There's still a lot to do.
Entwickelte Spiele: Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.
JumpMaybe
Entwickelte Spiele: 7 Wonders Duel
arleq1
Entwickelte Spiele: Hanabi
bidulpik
Entwickelte Spiele: Backgammon
bmcfluff
Entwickelte Spiele: Lost Cities
T_Law
- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Entwickelte Spiele: Vier gewinnt
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Harkle
Entwickelte Spiele: Bandido
ophelopède
Entwickelte Spiele: Bandido
Gumbzy
Entwickelte Spiele: Space Base
BrianHanechak
Entwickelte Spiele: Koi-Koi
kermitfrog
Entwickelte Spiele: Innovation
Micah Stairs
Entwickelte Spiele: Innovation
Innovation developer
lordmcfuzz
highest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice
Entwickelte Spiele: Innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice
Nanaki404
Entwickelte Spiele: Belote
Acerbic
Entwickelte Spiele: Agricola
Ixxar
Entwickelte Spiele: Hive
MikeIsHere
Entwickelte Spiele: Cribbage
__wiz__
Entwickelte Spiele: Artischocken
I co-implemented 'Abandon All Artichokes' on BGA.
rojoMojo
Entwickelte Spiele: Artischocken
Guillaume0385
Entwickelte Spiele: Papayoo
joeeoj
Entwickelte Spiele: Quarto
Alex_erson
Entwickelte Spiele: Fluxx
ch huang
Entwickelte Spiele: Noir: Killer VS Inspector
Tanguy_D
Entwickelte Spiele: Suleika
bhauman3
Entwickelte Spiele: In aller Ruhe
CuriousTerran
Entwickelte Spiele: Via Magica
emanueles
Entwickelte Spiele: Machiavelli
baritonehands
Entwickelte Spiele: Burgle Bros.
Valawala
Entwickelte Spiele: Perudo
Dosychev
Entwickelte Spiele: Red7
MrTerriFy
Entwickelte Spiele: Red7
JoeProgram
Entwickelte Spiele: Copenhagen
RavingWanderer
Entwickelte Spiele: Hand and Foot
ZPolansky
Entwickelte Spiele: Battle of LITS
DrNob
Entwickelte Spiele: Flaming Pyramids
Author and Programmer of Flaming Pyramids
tutchek
Entwickelte Spiele: Thurn und Taxis
fa81
Entwickelte Spiele: P.I.
Histibidi
Entwickelte Spiele: 99 (Additions-Kartenspiel)
MutantPigeon24
Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
Entwickelte Spiele: Chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
jephly
Entwickelte Spiele: Letter Tycoon
Developer of Letter Tycoon
alkinor
Entwickelte Spiele: Dice Hospital
blackgambas
Entwickelte Spiele: Koryŏ
absurde12
Entwickelte Spiele: Koryŏ
vinayakr
Entwickelte Spiele: Tichu
dashwood314
Entwickelte Spiele: Tichu
I am a web developer and love playing Tichu.
neslinesli93
Entwickelte Spiele: Briscola
Tof63
Entwickelte Spiele: Reflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509
yannsnow
Entwickelte Spiele: Cacao
ExtraPaul
Entwickelte Spiele: Cacao
Développeur informatique, a découvert les jeux de société depuis peu.
Kennyyy
Entwickelte Spiele: Hex
ChsLed
Entwickelte Spiele: Cardiceo
Trompetenhut
Entwickelte Spiele: Teotihuacan: Die Stadt der Götter
jeffdi
Entwickelte Spiele: Die Verbotene Insel
domee
Entwickelte Spiele: Senet
Sandram
Entwickelte Spiele: Neutreeko
chriskang
Entwickelte Spiele: Halma
Sydnique
Entwickelte Spiele: Onitama
cora89
Entwickelte Spiele: Cinco
BlackBeholder
Entwickelte Spiele: Bobail
CraWleR
Entwickelte Spiele: Quantum
radu124
Entwickelte Spiele: Keyflower
quaresma95
Entwickelte Spiele: Präsident
lyconide
Entwickelte Spiele: Quantik
trimall
Entwickelte Spiele: Dingo's Dreams
giron1950
Entwickelte Spiele: Yokohama
dhau
Entwickelte Spiele: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia
wucnuc
Entwickelte Spiele: Xiangqi
Tbaggi
Entwickelte Spiele: Donuts
Lilzer7
Entwickelte Spiele: Whist 22
thinkb4coding
Entwickelte Spiele: Crazy Farmers
yuke 0x0
Entwickelte Spiele: Illustori
Jinnh
Entwickelte Spiele: 8 Masters' Revenge
ericmcsween
Entwickelte Spiele: Fairy Trails
robinzig
Entwickelte Spiele: Deus
xnedkx
Entwickelte Spiele: Four Color Cards
https://xnedkx.github.io/games.htm
agrypelago
Entwickelte Spiele: Diced Tomatoes
gkz
Entwickelte Spiele: Mapmaker: The Gerrymandering Game
mavit
Entwickelte Spiele: Mijnlieff
Kasmilus
Entwickelte Spiele: Cloud City
thenmal
Entwickelte Spiele: Euphrat & Tigris
Crazyboog
Entwickelte Spiele: Poker Texas Hold'em
WetDogIsHappy
Entwickelte Spiele: Railroad Tycoon: Das Brettspiel
Spukyta
Entwickelte Spiele: Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party
AaronPacker
Entwickelte Spiele: None Shall Pass!
KendraPacker
Entwickelte Spiele: None Shall Pass!
GoDodyGo
Entwickelte Spiele: Liverpool (Cozy Oaks) Rummy
VanHlebar
Entwickelte Spiele: El Grande
HQ063
Entwickelte Spiele: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
Xom
Entwickelte Spiele: Oh-Seven
Oh-Seven developer
ggohierroy
Entwickelte Spiele: City of the Big Shoulders
Tirix
Entwickelte Spiele: Northwest Passage
Josten
Entwickelte Spiele: Karawane
Ottoreg
Entwickelte Spiele: Boss Quest
ShaPhi7
Entwickelte Spiele: Linkage
The board can't be flipped when it's online
fistachos
Entwickelte Spiele: MLEM: Die Astrokatzen
Elliot K
Entwickelte Spiele: Uptown
Enguerrand_P
Entwickelte Spiele: Yoxii
Rudolf
Entwickelte Spiele: Dark Agent
Hellllllloooooooo!
jonsmiley
Entwickelte Spiele: Nanga Parbat
Coolroo
Entwickelte Spiele: Die Wölfe
st41116
但他依然是大神
Entwickelte Spiele: Soulaween
雖然晴兒很可愛但他依然是大神
YEEDA
Entwickelte Spiele: Soulaween
ginn5j
Entwickelte Spiele: 24/7: The Game
locerol
Entwickelte Spiele: Ginkgopolis
vincenzobara
Entwickelte Spiele: Kulami
Loenix34
Entwickelte Spiele: Dinner in Paris
Matthias23
Entwickelte Spiele: Bandada
Hebraz
Entwickelte Spiele: Mascarade
adela82
Entwickelte Spiele: The Jelly Monster Lab
tet2brick
Entwickelte Spiele: Tiwanaku
Jonathan2004
Freelance BGA games Developer as "joesimpson": some games are in alpha,
1 game is LIVE
Entwickelte Spiele: Flip Freighters
Software Developer,Freelance BGA games Developer as "joesimpson": some games are in alpha,
1 game is LIVE
daikinee
Entwickelte Spiele: Assyria
Brainchild
Entwickelte Spiele: A Fistful of Gold
Insatiable euro-gamer and occasional BGA developer
Gyasi
Entwickelte Spiele: Gangsta!
Kwiss44
Entwickelte Spiele: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
TheBoot
Entwickelte Spiele: Homesteaders
forbiddenlimb
Entwickelte Spiele: Good Cop Bad Cop
tarini
Entwickelte Spiele: Florenza: Das Kartenspiel
http://www.giocareinscatola.it
Blccdy
Entwickelte Spiele: Tiny Epic Defenders (Zweite Edition)
Babamots
Entwickelte Spiele: Homeworlds
Not much to look at but occasionally good for a laugh.
QuasarDuke
Entwickelte Spiele: 99 (Stichspiel)
Seytonia
Entwickelte Spiele: Praga Caput Regni
Alex_tgiu
Entwickelte Spiele: Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
Dragonrouge
Entwickelte Spiele: Once Upon a Forest
Feunisher
Entwickelte Spiele: Con Sonar!
eoincos
Entwickelte Spiele: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
yupika
Entwickelte Spiele: Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
Nico_75
Entwickelte Spiele: Las Vegan
Nico_KYF
Entwickelte Spiele: Las Vegan
v_k_k
Entwickelte Spiele: Herrlof
Ramanel
Entwickelte Spiele: Eine Tulpe für Dich
developgame
Entwickelte Spiele: Crazy Eights
luco22
Entwickelte Spiele: Yokai Septet
Polymorphism
Entwickelte Spiele: The way to Juliet
LaszloK
I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
Entwickelte Spiele: Ungarisches Tarock
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
SteveD123
Entwickelte Spiele: Robots Ate Our Pizza
Bids
Entwickelte Spiele: Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
ChazM
Entwickelte Spiele: Jump Gate
Grunt_the_Clever
Entwickelte Spiele: Zener
thebosz
Entwickelte Spiele: Eminent Domain: Microcosm
junibegood
Entwickelte Spiele: Canosa
Malbroug
Entwickelte Spiele: Drones vs. Seagulls
Silae
Entwickelte Spiele: EpiZodiak
douze12
Entwickelte Spiele: Le Dernier Peuple
grid
Entwickelte Spiele: Thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
philou511
Entwickelte Spiele: Thrive
xevizero
Entwickelte Spiele: Newton
Crystalline Cat
Entwickelte Spiele: VEGEtables
TomFCG
Entwickelte Spiele: Kraken Up
Lauwqui
Entwickelte Spiele: Pook
cosmosch
Entwickelte Spiele: Sparts
Brederic
Entwickelte Spiele: Weißt du noch
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
Shadeviper
Entwickelte Spiele: Pond
TheRift289
Entwickelte Spiele: Pond
diwwib
Entwickelte Spiele: Splash Down
disu
Entwickelte Spiele: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
Shun91
Entwickelte Spiele: Heimliche Herrschaft
gilthe
Entwickelte Spiele: Japanisches (Riichi) Mahjong
Sean Ross
Entwickelte Spiele: Vidrasso
salty-horse
Entwickelte Spiele: Vidrasso
hymnal
Entwickelte Spiele: Mutant Crops
cheval_raye
Entwickelte Spiele: Coin Age
Razvogor
Entwickelte Spiele: Biyi
Yupa
Entwickelte Spiele: Shogun
Pikrass
Entwickelte Spiele: Shōgi
arustleund
Entwickelte Spiele: Caribbean All Fours
DonSchwarz
Entwickelte Spiele: Lineae
Nierin
Entwickelte Spiele: The Nine Domains
Ianizer
Entwickelte Spiele: Pedro
Sylle1
Entwickelte Spiele: Okanagan: Valley of the Lakes
RyTracer
Entwickelte Spiele: Reflections in the Looking Glass
Shazzypaz
Maintaining Space Base on BGA.
Entwickelte Spiele: Kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintaining Space Base on BGA.
TyrenDe
Entwickelte Spiele: Tortuga 1667
Nisterius
Entwickelte Spiele: Großtarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
dudi2
Entwickelte Spiele: Mü
oboulland
Entwickelte Spiele: Divercité
bbmiKii
Entwickelte Spiele: Megalomania
Bananani
Entwickelte Spiele: Blaze
giantroach
Entwickelte Spiele: Tholos
Benjamin Roucayrol
Entwickelte Spiele: L'Oracle B.A-BET
Pingpetrus
Entwickelte Spiele: L'Oracle B.A-BET
Yu-wolf-or-Oru
Entwickelte Spiele: TriATri
Gabriel Sagarzazu
Entwickelte Spiele: KQJ
NFranklin
Entwickelte Spiele: Starship Merchants
mandrel
Developed Calypso (currently in beta)
Entwickelte Spiele: Calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
Deiussum
Entwickelte Spiele: Minnesota Whist
Matthias X
Entwickelte Spiele: Raubbau
Morphus
Entwickelte Spiele: Ynaros Fallin
brunnyer
Entwickelte Spiele: Grund
Don Kiwi
Entwickelte Spiele: Quintus
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