Overview
Play cards to the table to attempt to control all outposts by gaining control and switching them to your color.
Turn
Play 1 card to your side of an Outpost
If the outpost is currently of opposite colour & the total strength of your cards is greater than your opponent's take control of the outpost
If you take control of an outpost, apply the outposts effect
Round End
If a player controls all outposts simultaneously, they win immediately
If a player plays their last card without triggering the end of the round, one outpost is selected that cannot be flipped and their opponent takes one additional turn. The player with the most outputs then wins
Game End
First player to win 2 rounds wins the game